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Added "quickstand" to setGlitchEnabled #2
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MTA10/mods/deathmatch/logic/CClientGame.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -6441,7 +6441,7 @@ void CClientGame::OutputServerInfo( void )
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{
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SString strEnabledGlitches;
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const char* szGlitchNames[] = { "Quick reload", "Fast fire", "Fast move", "Crouch bug", "Close damage", "Hit anim", "Fast sprint", "Bad driveby hitboxes" };
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const char* szGlitchNames[] = { "Quick reload", "Fast fire", "Fast move", "Crouch bug", "Close damage", "Hit anim", "Fast sprint", "Bad driveby hitboxes", "Quick stand" };
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for( uint i = 0 ; i < NUM_GLITCHES ; i++ )
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{
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if ( IsGlitchEnabled( i ) )

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