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# [1.5.0](1.4.0...1.5.0) (2021-12-22)
### Bug Fixes
* In Unity 2020.2 or later, some fields will be not deserialized on first compilation (analyzer) ([0a8a7fb](0a8a7fb))
* when using VS Code, C# project file is not modified in Unity 2021 or later ([dc97d57](dc97d57))
### Features
* add 'CUSTOM_COMPILE' symbol for custom compiler ([745ecd9](745ecd9))
* add custom compiler interface ([2e49e4c](2e49e4c))
* support C# 10 (for *.Net.Compilers.Toolset v4.0.0 or later) ([fb5ac33](fb5ac33))
* support Unity 2021.1 or later ([40f4d57](40f4d57))
* In Unity 2020.2 or later, some fields will be not deserialized on first compilation (analyzer) ([0a8a7fb](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/0a8a7fbe3e66565a1510d06474b6bbeffaf579b1))
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* when using VS Code, C# project file is not modified in Unity 2021 or later ([dc97d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/dc97d57f17c07dfe1a1bf44f3073de2a10244ba8))
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### Features
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* add 'CUSTOM_COMPILE' symbol for custom compiler ([745ecd9](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/745ecd99b3081985ebf28230df4baf79271f48ae))
* support C# 10 (for *.Net.Compilers.Toolset v4.0.0 or later) ([fb5ac33](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/fb5ac33876681f5900e2118b014893ebff43b75c))
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* support Unity 2021.1 or later ([40f4d57](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/commit/40f4d570a3b14220cb2fb77a7897a1e9024d97e0))
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