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README.md

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@@ -5,11 +5,14 @@ Change the C# compiler (csc) used on your Unity project, as you like!
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[![](https://img.shields.io/npm/v/com.coffee.csharp-compiler-settings?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.coffee.csharp-compiler-settings/)
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[![](https://img.shields.io/github/v/release/mob-sakai/CSharpCompilerSettingsForUnity?include_prereleases)](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/releases)
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[![](https://img.shields.io/github/release-date/mob-sakai/CSharpCompilerSettingsForUnity.svg)](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/releases)
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![](https://img.shields.io/badge/unity-2018.3%20or%20later-green.svg)
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[![](https://img.shields.io/github/license/mob-sakai/CSharpCompilerSettingsForUnity.svg)](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/blob/upm/LICENSE.txt)
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[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-orange.svg)](http://makeapullrequest.com)
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[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
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[![](https://img.shields.io/github/release-date/mob-sakai/CSharpCompilerSettingsForUnity.svg)](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/releases) [![](https://img.shields.io/github/license/mob-sakai/CSharpCompilerSettingsForUnity.svg)](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/blob/master/LICENSE.txt)
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[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-orange.svg)](http://makeapullrequest.com)
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![](https://img.shields.io/badge/Unity%202018.3%20or%20later-supported-blue.svg)
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![](https://img.shields.io/badge/Unity%202019.x-supported-blue.svg)
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![](https://img.shields.io/badge/Unity%202020.x-supported-blue.svg)
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[![Test](https://mob-sakai.testspace.com/spaces/130862/badge?token=43a50d2fc998aa362d36934597de0c84527e5690)](https://mob-sakai.testspace.com/spaces/130862)
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[![CodeCoverage](https://mob-sakai.testspace.com/spaces/130862/metrics/99758/badge)](https://mob-sakai.testspace.com/spaces/130862/current/Code%20Coverage/Code%20Coverage")
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![GitHub Workflow Status](https://img.shields.io/github/workflow/status/mob-sakai/CSharpCompilerSettingsForUnity/unity-test)
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<< [Description](#description) | [Installation](#installation) | [Usage](#usage) | [Contributing](#contributing) >>
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* If `dotnet` is required, install it automatically.
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* `CompilerType.BuiltIn` compiler option to disable this plugin.
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* `Enable Logging` option to display compilation log.
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* `Allow Nullable` option to enable [Nullable reference types (C# 8.0)](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/nullable-reference-types).
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[OpenSesame.Net.Compilers]: https://www.nuget.org/packages/OpenSesame.Net.Compilers
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[OpenSesame.Net.Compilers.Toolset]: https://www.nuget.org/packages/OpenSesame.Net.Compilers.Toolset
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### For C# 8.0 features
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[C# 8.0 features](https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-8)
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[samples](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/develop/Assets/C%23%208.0%20Features)
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[samples](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/sandbox/Assets/C%23%208.0%20Features)
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If you want to use the C# 8.0 features, set it up as follows:
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### For C# 9.0 features (preview)
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[C# 9.0 features](https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9)
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[samples](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/develop/Assets/C%23%209.0%20Features)
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[samples](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/sandbox/Assets/C%23%209.0%20Features)
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If you want to use the C# 9.0 features, set it up as follows:
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### Pull Requests
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Pull requests are, a great way to get your ideas into this repository.
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See [CONTRIBUTING.md](/../../blob/develop/CONTRIBUTING.md) and [develop](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/develop) branch.
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See [CONTRIBUTING.md](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/blob/master/CONTRIBUTING.md) and [sandbox](https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/tree/sandbox) branch.
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### Support
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## Author
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[mob-sakai](https://github.com/mob-sakai)
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[![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai)
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* [mob-sakai](https://github.com/mob-sakai) [![](https://img.shields.io/twitter/follow/mob_sakai.svg?label=Follow&style=social)](https://twitter.com/intent/follow?screen_name=mob_sakai) ![GitHub followers](https://img.shields.io/github/followers/mob-sakai?style=social)
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![](https://user-images.githubusercontent.com/12690315/96912074-bcede500-14dc-11eb-8acd-3fdd8d0e4606.png)
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## See Also
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* GitHub page : https://github.com/mob-sakai/CSharpCompilerSettingsForUnity
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* Releases : https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/releases
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* Issue tracker : https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/issues
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* Change log : https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/blob/upm/CHANGELOG.md
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* Change log : https://github.com/mob-sakai/CSharpCompilerSettingsForUnity/blob/master/CHANGELOG.md
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* Test Space : https://mob-sakai.testspace.com/spaces/130862/current

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