@@ -43,7 +43,7 @@ RenderSettings:
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--- !u!157 &3
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LightmapSettings :
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m_ObjectHideFlags : 0
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- serializedVersion : 11
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+ serializedVersion : 12
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m_GIWorkflowMode : 1
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m_GISettings :
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serializedVersion : 2
@@ -98,7 +98,7 @@ LightmapSettings:
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m_TrainingDataDestination : TrainingData
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m_LightProbeSampleCountMultiplier : 4
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m_LightingDataAsset : {fileID: 0}
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- m_UseShadowmask : 1
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+ m_LightingSettings : {fileID: 1735603003}
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--- !u!196 &4
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NavMeshSettings :
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serializedVersion : 2
@@ -118,6 +118,8 @@ NavMeshSettings:
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manualTileSize : 0
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tileSize : 256
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accuratePlacement : 0
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+ maxJobWorkers : 0
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+ preserveTilesOutsideBounds : 0
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debug :
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m_Flags : 0
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m_NavMeshData : {fileID: 0}
@@ -196,6 +198,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -220,6 +223,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &373392162
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -304,6 +308,7 @@ Light:
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m_UseColorTemperature : 0
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m_BoundingSphereOverride : {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride : 0
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+ m_UseViewFrustumForShadowCasterCull : 1
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m_ShadowRadius : 0
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m_ShadowAngle : 0
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--- !u!4 &705507995
@@ -395,6 +400,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -419,6 +425,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &903130924
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -502,6 +509,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -526,6 +534,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &920762442
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -610,8 +619,8 @@ Transform:
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m_PrefabInstance : {fileID: 0}
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m_PrefabAsset : {fileID: 0}
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m_GameObject : {fileID: 963194225}
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- m_LocalRotation : {x: -0.10890302 , y: 0.88960415 , z: -0.33974525 , w: -0.28516284 }
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- m_LocalPosition : {x: 14.157042 , y: 14.660324 , z: 12.296242 }
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+ m_LocalRotation : {x: 0.116701886 , y: -0.8765657 , z: 0.38296157 , w: 0.26712108 }
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+ m_LocalPosition : {x: 15.853614 , y: 23.44027 , z: 17.469078 }
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m_LocalScale : {x: 1, y: 1, z: 1}
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m_Children : []
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m_Father : {fileID: 0}
@@ -643,11 +652,12 @@ MonoBehaviour:
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m_GameObject : {fileID: 1716388988}
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m_Enabled : 1
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m_EditorHideFlags : 0
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- m_Script : {fileID: 11500000, guid: 4ed41728c25d30b4780bb876e90f948c , type: 3}
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+ m_Script : {fileID: 11500000, guid: 2ec46052397248d478fc24737435f7a9 , type: 3}
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m_Name :
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m_EditorClassIdentifier :
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- DefaultRootNodeSize : {x: 32, y: 0, z: 32}
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- DisplayNumberOfItemsInNodeGizmos : 0
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+ DefaultRootNodeSize : {x: 64, y: 0, z: 64}
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+ MinimumPossibleNodeSize : 1
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+ DisplayNumberOfItemsInGizmos : 1
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--- !u!4 &1716388990
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Transform :
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m_ObjectHideFlags : 0
@@ -667,6 +677,67 @@ Transform:
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m_Father : {fileID: 0}
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m_RootOrder : 2
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m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
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+ --- !u!850595691 &1735603003
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+ LightingSettings :
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+ m_ObjectHideFlags : 0
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+ m_CorrespondingSourceObject : {fileID: 0}
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+ m_PrefabInstance : {fileID: 0}
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+ m_PrefabAsset : {fileID: 0}
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+ m_Name : Settings.lighting
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+ serializedVersion : 3
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+ m_GIWorkflowMode : 1
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+ m_EnableBakedLightmaps : 1
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+ m_EnableRealtimeLightmaps : 0
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+ m_RealtimeEnvironmentLighting : 1
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+ m_BounceScale : 1
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+ m_AlbedoBoost : 1
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+ m_IndirectOutputScale : 1
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+ m_UsingShadowmask : 1
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+ m_BakeBackend : 1
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+ m_LightmapMaxSize : 1024
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+ m_BakeResolution : 40
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+ m_Padding : 2
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+ m_TextureCompression : 1
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+ m_AO : 0
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+ m_AOMaxDistance : 1
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+ m_CompAOExponent : 1
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+ m_CompAOExponentDirect : 0
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+ m_ExtractAO : 0
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+ m_MixedBakeMode : 2
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+ m_LightmapsBakeMode : 1
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+ m_FilterMode : 1
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+ m_LightmapParameters : {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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+ m_ExportTrainingData : 0
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+ m_TrainingDataDestination : TrainingData
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+ m_RealtimeResolution : 2
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+ m_ForceWhiteAlbedo : 0
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+ m_ForceUpdates : 0
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+ m_FinalGather : 0
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+ m_FinalGatherRayCount : 256
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+ m_FinalGatherFiltering : 1
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+ m_PVRCulling : 1
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+ m_PVRSampling : 1
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+ m_PVRDirectSampleCount : 32
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+ m_PVRSampleCount : 500
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+ m_PVREnvironmentSampleCount : 500
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+ m_PVREnvironmentReferencePointCount : 2048
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+ m_LightProbeSampleCountMultiplier : 4
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+ m_PVRBounces : 2
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+ m_PVRMinBounces : 2
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+ m_PVREnvironmentMIS : 0
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+ m_PVRFilteringMode : 2
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+ m_PVRDenoiserTypeDirect : 0
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+ m_PVRDenoiserTypeIndirect : 0
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+ m_PVRDenoiserTypeAO : 0
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+ m_PVRFilterTypeDirect : 0
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+ m_PVRFilterTypeIndirect : 0
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+ m_PVRFilterTypeAO : 0
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+ m_PVRFilteringGaussRadiusDirect : 1
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+ m_PVRFilteringGaussRadiusIndirect : 5
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+ m_PVRFilteringGaussRadiusAO : 2
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+ m_PVRFilteringAtrousPositionSigmaDirect : 0.5
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+ m_PVRFilteringAtrousPositionSigmaIndirect : 2
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+ m_PVRFilteringAtrousPositionSigmaAO : 1
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--- !u!1 &1792152519
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GameObject :
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m_ObjectHideFlags : 0
@@ -742,6 +813,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -766,6 +838,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &1792152524
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MeshFilter :
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m_ObjectHideFlags : 0
@@ -849,6 +922,7 @@ MeshRenderer:
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m_LightProbeUsage : 1
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m_ReflectionProbeUsage : 1
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m_RayTracingMode : 2
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+ m_RayTraceProcedural : 0
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m_RenderingLayerMask : 1
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m_RendererPriority : 0
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m_Materials :
@@ -873,6 +947,7 @@ MeshRenderer:
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m_SortingLayerID : 0
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m_SortingLayer : 0
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m_SortingOrder : 0
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+ m_AdditionalVertexStreams : {fileID: 0}
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--- !u!33 &2095094709
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MeshFilter :
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m_ObjectHideFlags : 0
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