@@ -2242,8 +2242,8 @@ base.strided.sramp,"var x = new Float32Array( [ 1.0, 2.0, -3.0, 4.0 ] );\nvar y
2242
2242
base.strided.sramp.ndarray,"var x = new Float32Array( [ 1.0, 2.0, -3.0, 4.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.sramp.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, 2.0, -3.0, 4.0 ] );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.sramp.ndarray( N, x, 2, 1, y, -1, y.length-1 )\n"
2243
2243
base.strided.srange,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.srange( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 1.0, -5.0, 2.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nvar stride = 2;\nbase.strided.srange( N, x, stride )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\nstride = 2;\nbase.strided.srange( N, x1, stride )\n"
2244
2244
base.strided.srange.ndarray,"var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );\nbase.strided.srange.ndarray( x.length, x, 1, 0 )\nvar x = new Float32Array( [ 1.0, -2.0, 3.0, 2.0, 5.0, -1.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.srange.ndarray( N, x, 2, 1 )\n"
2245
- base.strided.srev,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.srev( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nvar N = base.floor( x.length / 2 );\ nbase.strided.srev( N , x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nN = base.floor( x0.length / 2 );\ nbase.strided.srev( N , x1, 2 )\nx0\n"
2246
- base.strided.srev.ndarray,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.srev.ndarray( x.length, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nvar N = base.floor( x.length / 2 );\ nbase.strided.srev.ndarray( N , x, 2, 1 )\n"
2245
+ base.strided.srev,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.srev( x.length, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.srev( 3 , x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.srev( 3 , x1, 2 )\nx0\n"
2246
+ base.strided.srev.ndarray,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.srev.ndarray( x.length, x, 1, 0 )\nx = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nbase.strided.srev.ndarray( 3 , x, 2, 1 )\n"
2247
2247
base.strided.srsqrt,"var x = new Float32Array( [ 1.0, 4.0, 9.0, 12.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.srsqrt( x.length, x, 1, y, 1 )\nvar N = base.floor( x.length / 2 );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.srsqrt( N, x, 2, y, -1 )\nvar x0 = new Float32Array( [ 1.0, 4.0, 9.0, 12.0 ] );\nvar y0 = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nvar y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*2 );\nN = base.floor( x0.length / 2 );\nbase.strided.srsqrt( N, x1, -2, y1, 1 )\ny0\n"
2248
2248
base.strided.srsqrt.ndarray,"var x = new Float32Array( [ 1.0, 4.0, 9.0, 12.0 ] );\nvar y = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nbase.strided.srsqrt.ndarray( x.length, x, 1, 0, y, 1, 0 )\nx = new Float32Array( [ 1.0, 4.0, 9.0, 12.0 ] );\ny = new Float32Array( [ 0.0, 0.0, 0.0, 0.0 ] );\nvar N = base.floor( x.length / 2 );\nbase.strided.srsqrt.ndarray( N, x, 2, 1, y, -1, y.length-1 )\n"
2249
2249
base.strided.sscal,"var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.sscal( x.length, 5.0, x, 1 )\nx = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, -1.0, -3.0 ] );\nbase.strided.sscal( 3, 5.0, x, 2 )\nvar x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );\nvar x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 );\nbase.strided.sscal( 3, 5.0, x1, 2 )\nx0\n"
0 commit comments