`spawn` takes a Future and starts running it on a `Task`. It returns a `JoinHandle`. Futures in Rust are sometimes called *cold* Futures. You need something that starts running them. To run a Future, there may be some additional bookkeeping required, e.g. if it’s running or finished, where it is being placed in memory and what the current state is. This bookkeeping part is abstracted away in a `Task`. A `Task` is similar to a `Thread`, with some minor differences: it will be scheduled by the program instead of the operating system kernel and if it encounters a point where it needs to wait, the program itself responsible for waking it up again. We’ll talk a little bit about that later. An `async_std` task can also has a name and an ID, just like a thread.
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