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Copy file name to clipboardExpand all lines: Language/Functions/USB/Keyboard/keyboardPrint.adoc
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@@ -13,10 +13,9 @@ title: Keyboard.print()
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--
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[float]
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=== 설명
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Sends a keystroke to a connected computer.
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=연결된 컴퓨터에 입력키를 보냅니다.
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`Keyboard.print()` must be called after initiating link:../keyboardbegin[Keyboard.begin()].
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`Keyboard.print()`는 link:../keyboardbegin[Keyboard.begin()]을 시작한 후에 호출해야 합니다.
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[%hardbreaks]
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@@ -27,11 +26,11 @@ Sends a keystroke to a connected computer.
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[float]
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=== 매개변수
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`character` : a char or int to be sent to the computer as a keystroke characters : a string to be sent to the computer as a keystroke.
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`character` :char 또는 int는 키입력한 문자로 컴퓨터에 전송됩니다. 키입력으로 컴퓨터에 전송할 문자열입니다.
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[float]
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=== 반환
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`size_t` : number of bytes sent.
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`size_t` : 바이트의 수가 보내집니다.
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--
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// OVERVIEW SECTION ENDS
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[float]
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=== 주의와 경고
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When you use the `Keyboard.print()` command, the Arduino takes over your keyboard! Make sure you have control before you use the command. A pushbutton to toggle the keyboard control state is effective.
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`Keyboard.print()`명령을 사용하면 오직 Arduino가 키보드를 조절합니다. 명령을 사용하기 전에 제어권이 있는지 확인하십시오. 키보드 컨트롤 상태를 토글하는 푸시 버튼이 효과적입니다..
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