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| 1 | +The `@angular/cdk-experimental/menu` module provides directives to help create custom menu |
| 2 | +interactions based on the [WAI ARIA specification][aria]. |
| 3 | + |
| 4 | +By using `@angular/cdk-experimental/menu` you get all of the expected behaviors following the ARIA |
| 5 | +best practices including consideration for left-to-right and right-to-left layouts, and accessible |
| 6 | +interaction. Further, all directives apply their associated aria roles to the component they are |
| 7 | +added to. |
| 8 | + |
| 9 | +### Supported Aria Roles |
| 10 | + |
| 11 | +The directives provided by `@angular/cdk-experimental/menu` automatically provide the related roles |
| 12 | +for each component they are placed on. |
| 13 | + |
| 14 | +| Directive | ARIA Role | |
| 15 | +| ------------------- | ---------------- | |
| 16 | +| CdkMenuBar | menubar | |
| 17 | +| CdkMenu | menu | |
| 18 | +| CdkMenuGroup | group | |
| 19 | +| CdkMenuItem | menuitem | |
| 20 | +| CdkMenuItemRadio | menuitemradio | |
| 21 | +| CdkMenuItemCheckbox | menuitemcheckbox | |
| 22 | + |
| 23 | +### Getting started |
| 24 | + |
| 25 | +Start by importing the `CdkMenuModule` into the `NgModule` where you want to create menus. You can |
| 26 | +now add the various directives in order to build out your menu. A basic standalone menu consists of |
| 27 | +the following directives: |
| 28 | + |
| 29 | +- `cdkMenuItem` - added to the button itself |
| 30 | +- `cdkMenuTriggerFor` - links a trigger button to a menu you intend to open |
| 31 | +- `cdkMenuPanel` - wraps the menu and provides a link between the `cdkMenuTriggerFor` and the |
| 32 | + `cdkMenu` |
| 33 | +- `cdkMenu` - the actual menu you want to open |
| 34 | + |
| 35 | +<!-- TODO basic standalone menu example (like mat-menu has) --> |
| 36 | + |
| 37 | +Most menu interactions consist of two parts: a trigger and a menu panel. |
| 38 | + |
| 39 | +#### Triggers |
| 40 | + |
| 41 | +A triggering component must have the `cdkMenuItem` and `cdkMenuTriggerFor` directives like so, |
| 42 | + |
| 43 | +```html |
| 44 | +<button cdkMenuItem [cdkMenuTriggerFor]="menu">Click me!</button> |
| 45 | +``` |
| 46 | + |
| 47 | +Adding `cdkMenuItem` allows for keyboard navigation and focus management. Associating a trigger with |
| 48 | +a menu is done through the `cdkMenuTriggerFor` directive and you must provide a template reference |
| 49 | +variable to it. Once both of these directives are set, you can toggle the associated menu |
| 50 | +programmatically, using a mouse or using a keyboard. |
| 51 | + |
| 52 | +#### Menu panels |
| 53 | + |
| 54 | +Non-inline menus must be wrapped in an `ng-template` which must have a directive of `cdkMenuPanel` |
| 55 | +and a reference variable which must be of type `cdkMenuPanel`. Further, the `cdkMenu` must also |
| 56 | +reference the `cdkMenuPanel`. |
| 57 | + |
| 58 | +```html |
| 59 | +<ng-template cdkMenuPanel #panel="cdkMenuPanel"> |
| 60 | + <div cdkMenu [cdkMenuPanel]="panel"> |
| 61 | + <!-- some content --> |
| 62 | + </div> |
| 63 | +</ng-template> |
| 64 | +``` |
| 65 | + |
| 66 | +Finally, note that this is part of the cdk and there is no styling - it is up to you to provide |
| 67 | +styles. It is also important that your style matches the `orientation` attribute on both the |
| 68 | +`cdkMenu` and `cdkMenuBar` directives. |
| 69 | + |
| 70 | +### Standalone Menus |
| 71 | + |
| 72 | +A standalone menu is triggered from a single standalone button and follows the [ARIA menu][menubar] |
| 73 | +spec. Standalone menu triggers cannot be grouped together meaning each single trigger is a tabstop. |
| 74 | +Standalone triggers can be opened from the keyboard and the opened menu behaves just like it does in |
| 75 | +the other implementations. |
| 76 | + |
| 77 | +<!-- TODO standalone trigger example (use from above?) --> |
| 78 | + |
| 79 | +### Menu Bars |
| 80 | + |
| 81 | +The `CdkMenuBar` directive follows the [ARIA menubar][menubar] spec and operates similar to a |
| 82 | +desktop app menubar. It consists of at least one `CdkMenuItem` which triggers a submenu. A menubar |
| 83 | +can be layed out horizontally or vertically (defaulting to horizontal). If the style is changed, the |
| 84 | +`orientation` attribute must be set to match in order for the keyboard navigation to work properly |
| 85 | +and for menus to open up in the correct location. |
| 86 | + |
| 87 | +The primary difference between a menubar and a standalone menu is the menubar groups together the |
| 88 | +triggering components. Therefore, menus in a menubar can be opened/closed when hovering between |
| 89 | +their triggers and keyboard navigation listens to left and right arrow buttons which toggles between |
| 90 | +the menu items in the menubar. |
| 91 | + |
| 92 | +<!-- TODO basic menubar example (google docs?) --> |
| 93 | + |
| 94 | +### Context Menus |
| 95 | + |
| 96 | +A context menu is a menu which opens on a right click which occurs within some context component. A |
| 97 | +context is an area of your application which contains some content where you want to open up a menu. |
| 98 | +When a user right-clicks within the context the associated menu opens up next to their cursor - as |
| 99 | +you would expect with a typical right click menu. |
| 100 | + |
| 101 | +<!-- TODO basic context menu example --> |
| 102 | + |
| 103 | +Context menu triggers may be nested within parent contexts and when a user right clicks, the deepest |
| 104 | +context menu in which the user is hovering in is opened up. |
| 105 | + |
| 106 | +```html |
| 107 | +<div [cdkContextMenuTriggerFor]="outer"> |
| 108 | + My outer context |
| 109 | + <div [cdkContextMenuTriggerFor]="inner"> |
| 110 | + My inner context |
| 111 | + </div> |
| 112 | +</div> |
| 113 | +``` |
| 114 | + |
| 115 | +In the example above, right clicking on "My inner context" will open up the "inner" menu and right |
| 116 | +clicking inside "My outer context" will open up the "outer" menu. |
| 117 | + |
| 118 | +### Inline Menus |
| 119 | + |
| 120 | +Inline menus are groups of menu items which typically do not trigger their own menus and the menu |
| 121 | +items implement some type of on-click behavior. The benefit of using an inline menu over a group of |
| 122 | +standalone menu items is that inline menus provide keyboard navigation and focus management. Menu |
| 123 | +items within an inline menus are logically grouped together. |
| 124 | + |
| 125 | +<!-- TODO inline menu example (gmail buttons?) --> |
| 126 | + |
| 127 | +### Menu Items |
| 128 | + |
| 129 | +Components which interact with or are placed inside of a menu or menubar should typically have the |
| 130 | +`cdkMenuItem` directive provided. This directive allows the items to be navigated to via keyboard |
| 131 | +interaction. |
| 132 | + |
| 133 | +A menuitem by itself can provide some user defined action by hooking into the `cdkMenuItemTriggered` |
| 134 | +output. An example may be a close button which performs some closing logic. |
| 135 | + |
| 136 | +```html |
| 137 | +<ng-template cdkMenuPanel #panel="cdkMenuPanel"> |
| 138 | + <div cdkMenu [cdkMenuPanel]="panel"> |
| 139 | + <button cdkMenuItem [cdkMenuItemTriggered]="closeApp()">Close</button> |
| 140 | + </div> |
| 141 | +</ng-template> |
| 142 | +``` |
| 143 | + |
| 144 | +`cdkMenuItem` should also be added to a component which triggers a menu or submenu. |
| 145 | + |
| 146 | +```html |
| 147 | +<ng-template cdkMenuPanel #panel="cdkMenuPanel"> |
| 148 | + <div cdkMenu [cdkMenuPanel]="panel"> |
| 149 | + <button cdkMenuItem [cdkMenuTriggerFor]="submenu">Open Submenu</button> |
| 150 | + </div> |
| 151 | +</ng-template> |
| 152 | +``` |
| 153 | + |
| 154 | +A menuitem also has two sub-types, neither of which should trigger a menu: CdkMenuItemCheckbox and |
| 155 | +CdkMenuItemRadio |
| 156 | + |
| 157 | +#### Menu Item Checkboxes |
| 158 | + |
| 159 | +A component with the `cdkMenuItemCheckbox` directive behaves just as you would expect a typical |
| 160 | +checkbox to behave. A use case may be toggling an independent setting since it contains a checked |
| 161 | +state. A component with the `cdkMenuItemCheckbox` directive does not need the additional |
| 162 | +`cdkMenuItem` directive. |
| 163 | + |
| 164 | +#### Menu Item Radios |
| 165 | + |
| 166 | +A `cdkMenuItemRadio` behaves as you would expect a radio button to behave. A use case may be |
| 167 | +toggling through more than one state since radio buttons can be grouped together. A component with |
| 168 | +the `cdkMenuItemRadio` directive does not need the additional `cdkMenuItem` directive. |
| 169 | + |
| 170 | +#### Groups |
| 171 | + |
| 172 | +By default `cdkMenu` acts as a group for `cdkMenuItemRadio` elements. That is, components marked |
| 173 | +with `cdkMenuItemRadio` added as children of a `cdkMenu` will be logically grouped and only a single |
| 174 | +component can have the checked state. |
| 175 | + |
| 176 | +If you would like to have unrelated groups of radio buttons within a single menu you should use the |
| 177 | +`cdkMenuGroup` directive. |
| 178 | + |
| 179 | +```html |
| 180 | +<ng-template cdkMenuPanel #panel="cdkMenuPanel"> |
| 181 | + <div cdkMenu [cdkMenuPanel]="panel"> |
| 182 | + <!-- Font size --> |
| 183 | + <div cdkMenuGroup> |
| 184 | + <button cdkMenuItemRadio>Small</button> |
| 185 | + <button cdkMenuItemRadio>Medium</button> |
| 186 | + <button cdkMenuItemRadio>Large</button> |
| 187 | + </div> |
| 188 | + <hr /> |
| 189 | + <!-- Paragraph alignment --> |
| 190 | + <div cdkMenuGroup> |
| 191 | + <button cdkMenuItemRadio>Left</button> |
| 192 | + <button cdkMenuItemRadio>Center</button> |
| 193 | + <button cdkMenuItemRadio>Right</button> |
| 194 | + </div> |
| 195 | + </div> |
| 196 | +</ng-template> |
| 197 | +``` |
| 198 | + |
| 199 | +Note however that when the menu is closed and reopened any state is lost. You must subscribe to the |
| 200 | +groups `change` output, or to `cdkMenuItemToggled` on each radio item and track changes your self. |
| 201 | + |
| 202 | +<!-- TODO standalone menu example with checkboxes and grouped radios --> |
| 203 | + |
| 204 | +### Smart Menu Aim |
| 205 | + |
| 206 | +`@angular/cdk-experimental/menu` can also intelligently predict if a user is attempting to navigate |
| 207 | +to an open submenu and prevent premature closeouts. This functionality prevents users from having to |
| 208 | +hunt through the open menus in a maze-like fashion in order to get to their destination. |
| 209 | + |
| 210 | +![menu aim diagram][diagram] |
| 211 | + |
| 212 | +As demonstrated in the diagram above we first track the users mouse movements within a menu. Next, |
| 213 | +when a user mouses into a sibling menu item (e.g. Share button) the sibling item asks the Menu Aim |
| 214 | +service if it can perform its close actions. In order to determine if the current submenu can be |
| 215 | +closed out, the Menu Aim service calculates the slope between a selected target coordinate in the |
| 216 | +submenu and the previous mouse point, and the slope between the target and the current mouse point. |
| 217 | +If the slope of the current mouse point is greater than the slope of the previous that means the |
| 218 | +user is moving towards the submenu and we shouldn't close out. Finally, as the user mouses into |
| 219 | +other sibling triggers, as long as the slope of the current mouse movement is steeper than the |
| 220 | +previous, it assumes that the user is moving towards the submenu. Users however may sometimes stop |
| 221 | +short in a sibling item after moving towards the submenu therefore the service is intelligent enough |
| 222 | +the detect this and will trigger the next menu. |
| 223 | + |
| 224 | +### Accessibility |
| 225 | + |
| 226 | +The set of directives defined in `@angular/cdk-experimental/menu` follow accessability best |
| 227 | +practices as defined in the [ARIA spec][menubar]. Specifically, the menus are aware of left-to-right |
| 228 | +and right-to-left layouts and opened appropriately however it is up to you to handle any related |
| 229 | +styling. Further, screen readers are supported but you should add `aria-label` or `aria-labelledby` |
| 230 | +if menu items do not have text. Finally, keyboard interaction is supported as defined in the [ARIA |
| 231 | +menubar keyboard interaction spec][keyboard]. |
| 232 | + |
| 233 | +<!-- links --> |
| 234 | + |
| 235 | +[aria]: https://www.w3.org/TR/wai-aria-1.1/ 'Aria Spec' |
| 236 | +[menubar]: https://www.w3.org/TR/wai-aria-practices-1.1/#menu 'Aria Menubar Pattern' |
| 237 | +[keyboard]: |
| 238 | + https://www.w3.org/TR/wai-aria-practices-1.1/#keyboard-interaction-12 |
| 239 | + 'Aria Menubar Keyboard Interaction' |
| 240 | +[diagram]: menuaim.png 'Menu Aim Diagram' |
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