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adding new IconWidget
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# SPDX-FileCopyrightText: 2021 Tim Cocks
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#
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# SPDX-License-Identifier: MIT
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"""
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`icon_widget`
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================================================================================
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A touch enabled widget that includes an icon image with a small text label
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centered below it.
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* Author(s): Tim Cocks
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Implementation Notes
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--------------------
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**Hardware:**
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**Software and Dependencies:**
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* Adafruit CircuitPython firmware for the supported boards:
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https://github.com/adafruit/circuitpython/releases
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"""
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import terminalio
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from displayio import TileGrid
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import adafruit_imageload
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from adafruit_display_text import bitmap_label
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from adafruit_displayio_layout.widgets.control import Control
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from adafruit_displayio_layout.widgets.widget import Widget
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class IconWidget(Widget, Control):
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"""
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A touch enabled widget that holds an icon image loaded with
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adafruit_imageload and a text label centered beneath it.
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:param string label_text: the text that will be shown beneath the icon image.
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:param string icon: the filepath of the bmp image to be used as the icon.
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:param int x: x location the icon widget should be placed. Pixel coordinates.
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:param int y: y location the icon widget should be placed. Pixel coordinates.
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:param anchor_point: (X,Y) values from 0.0 to 1.0 to define the anchor point relative to the
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widget bounding box
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:type anchor_point: Tuple[float,float]
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:param int anchored_position: (x,y) pixel value for the location of the anchor_point
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:type anchored_position: Tuple[int, int]
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:param int max_size: (Optional) this will get passed through to the
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displayio.Group constructor. If omitted we default to
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grid_size width * grid_size height to make room for all (1, 1) sized cells.
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"""
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def __init__(self, label_text, icon, **kwargs):
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super().__init__(**kwargs)
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image, palette = adafruit_imageload.load(icon)
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tile_grid = TileGrid(image, pixel_shader=palette)
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self.append(tile_grid)
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_label = bitmap_label.Label(
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terminalio.FONT,
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scale=1,
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text=label_text,
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anchor_point=(0.5, 0),
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anchored_position=(image.width // 2, image.height),
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)
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self.append(_label)
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self.touch_boundary = (
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self.x,
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self.y,
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image.width,
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image.height + _label.bounding_box[3],
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)
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def contains(self, touch_point): # overrides, then calls Control.contains(x,y)
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"""Checks if the IconWidget was touched. Returns True if the touch_point is within the IconWidget's touch_boundary.
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:param touch_point: x,y location of the screen, converted to local coordinates.
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:type touch_point: Tuple[x,y]
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:return: Boolean
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"""
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touch_x = (
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touch_point[0] - self.x
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) # adjust touch position for the local position
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touch_y = touch_point[1] - self.y
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return super().contains((touch_x, touch_y, 0))

docs/api.rst

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:inherited-members:
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.. inheritance-diagram:: adafruit_displayio_layout.widgets.switch_round
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.. automodule:: adafruit_displayio_layout.widgets.icon_widget
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:members:
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:member-order: bysource

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