diff --git a/PostProcessing/Runtime/Utils/Spline.cs b/PostProcessing/Runtime/Utils/Spline.cs index 023c0142..04301422 100644 --- a/PostProcessing/Runtime/Utils/Spline.cs +++ b/PostProcessing/Runtime/Utils/Spline.cs @@ -28,7 +28,7 @@ public sealed class Spline // Instead of trying to be smart and blend two curves by generating a new one, we'll simply // store the curve data in a float array and blend these instead. - internal float[] cachedData; + public float[] cachedData; public Spline(AnimationCurve curve, float zeroValue, bool loop, Vector2 bounds) {