You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: docs/tooling/publishing/publishing-ios-apps.md
+4-8Lines changed: 4 additions & 8 deletions
Original file line number
Diff line number
Diff line change
@@ -176,7 +176,7 @@ If you are making a new one, or adding a new app to an existing one, make sure t
176
176
177
177
Unlike the certificates, *provisioning profiles* are files that can be easily updated and downloaded from the Member Center (in .mobileprovision files) and installed in Xcode by double-clicking that file.
178
178
179
-
Xcode is also capable of obtaining these automatically. Open Xcode and from the menu go to `Xcode > Preferences... > Accounts > (select your apple ID) > (select your Team Name) > View Details...`.
179
+
Xcode is also capable of obtaining these automatically. Open Xcode and from the menu go to `Xcode > Preferences... > Accounts > (select your apple ID) > (double-click on your Team Name)`.
180
180
There you can check all signing identities (developer and *production certificates*) available to Xcode as well as `Download All` *provisioning profiles*.
181
181
182
182
When you run an app on a device, Xcode will sign the app with your development certificate and add a provisioning profile that has your certificate, device ID and App ID.
@@ -223,9 +223,7 @@ Failing to provide all necessary assets may prevent you from submitting your app
223
223
>Note: Screenshots not matching the actual app may result in rejection of a new version sent for approval.
224
224
225
225
### Builds
226
-
Once you have your app information registered at [https://appstoreconnect.apple.com](https://appstoreconnect.apple.com) it is time to build your NativeScript app for iOS and submit it.
227
-
228
-
There are two main ways to submit an app to *iTunes Connect* — using Xcode or using *Application Loader*.
226
+
Once you have your app information registered at [https://appstoreconnect.apple.com](https://appstoreconnect.apple.com) it is time to build your NativeScript app for iOS and submit it to *iTunes Connect* — using Xcode.
229
227
230
228
<h4 id="build-versioning">Build versioning</h4>
231
229
We have already explained how the *Bundle ID* is set in your project, how the launch screen (or storyboard) and images are added to your app, and how you can set the display name.
@@ -290,8 +288,8 @@ Rebuilds may erase your changes and you should add changed files to source contr
290
288
291
289
A common pitfall, if you are using CocoaPods, is to open the Xcode project instead of the workspace, so be sure to open the workspace.
292
290
293
-
Once you have it open in Xcode, you have to go to your target's General settings and pick a team.
294
-
In 'Build Settings' there should be a suitable 'iOS Developer' and 'Code Signing Identity'.
291
+
Once you have it open in Xcode, you have to go to your target's `Signing & Capabilities` and pick a team.
292
+
In `Build Settings` there should be a suitable 'iOS Developer' and 'Code Signing Identity'.
295
293
296
294
From the top drop-down, select your target, and from the devices and emulators, pick 'Generic iOS Device'.
0 commit comments