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Quick Start
The first thing you should do, is ensure your Unity editor version is compatible with SO-A. You currently need Unity version 2017.3 or higher
There are three ways you can install SO-A, although using the package manager is highly recommended. It's recommended because updates through the asset store have to go through a manual verification system, which can take several days to complete, and manual installation can be tedious to update. The package manager allows you to get updates the second they're available, without the tediousness of having to manage assets manually. It also doesn't clutter your project window with SO-A assets, since they're kept in a separate view for all your other packages.
- Ensure you're using Unity 2018.1 or higher
- Open your asset folder
- Open the "Packages" folder
- Open the "manifest.json" file in a text editor
- Add the following to your dependencies
"com.danieleverland.scriptableobjectarchitecture": "https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable",
- Save changes. Unity will automatically import the package.
- Open the Unity Asset Store window
- Search for "ScriptableObject-Architecture"
- Select the ScriptableObject-Architecture package and click on "IMPORT"
- Import all assets
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Navigate to the GitHub Release Page
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Open the newest release and click on the .unitypackage file
- In Unity, click on Assets > Import Package > Custom Package...
- Select the downloaded .unitypackage file
- Import all assets