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You can learn about the main concepts, the API and the tutorials here: https://www.behaviortree.dev/
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If the documentation doesn't answer your questions and/or you want to
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- connect with the other ** BT.CPP** users, visit https://discourse.behaviortree.dev/
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+ connect with the other ** BT.CPP** users, visit [ our forum ] ( https://github.com/BehaviorTree/BehaviorTree.CPP/discussions )
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## Previous version
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@@ -49,7 +49,7 @@ only in the master branch.
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# GUI Editor
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- Editing a BehaviorTree is as simple as editing a XML file in your favourite text editor.
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+ Editing a BehaviorTree is as simple as editing an XML file in your favorite text editor.
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If you are looking for a more fancy graphical user interface (and I know you do) check
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[ Groot2] ( https://www.behaviortree.dev/groot ) out.
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- ** catkin** , if you use ROS
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- ** colcon (ament)** , if you use ROS2
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- ** conan** otherwise (Linux/Windows).
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- - ** straight cmake** if you want to be personal responsible for depndencies :)
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+ - ** straight cmake** if you want to be personally responsible for dependencies :)
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Compiling with [ conan] ( https://conan.io/ ) :
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@@ -92,8 +92,8 @@ example here: https://github.com/BehaviorTree/btcpp_sample .
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# Commercial support
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- Are you using BT.CPP in your commercial product and you need technical support / consulting?
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- You can contact the main author dfaconti@aurynrobotics.com to discuss your use case and needs.
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+ Are you using BT.CPP in your commercial product and do you need technical support / consulting?
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+ You can contact the primary author, ** dfaconti@aurynrobotics.com ** , to discuss your use case and needs.
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# License
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